Crafting immersive experiences at the intersection of game development, VR technology, and digital art. Currently building psychological horror in virtual reality.
I'm a Computer Games Development student at Air University, Islamabad, passionate about creating experiences that blur the line between player and world. My work spans VR horror, multiplayer systems, 3D art, and interactive storytelling.
From designing ghost AI with finite state machines to crafting cinematic VFX in Blender, I approach every project with a focus on atmosphere, immersion, and technical precision. I believe the best games aren't just played — they're felt.
An immersive VR psychological horror experience exploring themes of schizophrenia and psychological trauma. Features advanced ghost AI with FSM architecture, a dynamic sanity system, atmospheric horror elements, and escape room mechanics.
Multiplayer action game with core mechanics, player interactions, and networking architecture built during internship at Gameotivity.
Real-time multiplayer racing with synchronized positions, network latency compensation, and lobby systems.
3D car model with detailed texturing, rigging, and cinematic animation sequence with visual effects compositing.
Comprehensive digital storyboard with character designs, scene compositions, and visual storytelling for a narrative-driven game.
Complete user interface and experience design for a railway booking application with interactive prototype and usability testing.
Developed a multiplayer action game using Unity and C#. Designed core mechanics, player interactions, and networking architecture. Collaborated with cross-functional teams delivering features within sprint deadlines.
Studying game development, VR technologies, AI for games, computer networks, and interactive media. Active in the Cultural and Art Society as Head of Decor Team and Graphic Designer.
Providing personalized tutoring in science subjects. Developing customized learning materials and assessment strategies for diverse student needs.
Open to internships, collaborations, and freelance projects in game development, VR, and digital art.